So yeah, my friend Mitch conducts his own clan and OSRS gold here’s a short guide he posted on his forums. It is really basic so that is why I didn’t post this at the manuals forum – because I really don’t think this will become a real guide but just like a simple How-to… I have not been enjoying RS much to get a high enough dungeoneering level to demonstrate my theory, but I am pretty sure it is true because I’ve talked to some of the people on the dungeoneering highscores and they explained that it was exactly what they did as well. As you know, reset every time you finish floors 1 to highest, then replicate.
Anyway, the gameplay: The absolutely fastest way to get dungeoneering xp would be to play a group of two or three individuals on a dungeon designed for ONE person. Yes you read that properly. Little dungeon, designed for just 1 person. GUIDE MODE ON. NEVER solve or open rooms which are not emphasized (that is why manual mode is on) because that’ll render more critters undefeated and therefore giving you a score. RUSH through every puzzle, never bothering to kill any monsters unless it’s a guardian room.
Have one person in charge of buying pick, vial, tinderbox, and hatchet at the start of every stage to use on special doors. Whenever someone finds the boss, they call BOSS to the other players, everyone check their map, and rush over to have the boss in seconds. NEVER idle with a secret. If you pick up a key, run about and discover the door that it opens by using your map. If it is not a highlighted room, you do not want the key.
The purchase price of products on the Grand Exchange is allegedly determined by supply and demand. But occasionally supply and demand does not seem to matter. First examples I can think of: Total set of black armour (8,873 gp). Whenever I promote a pair of black armour on the Grand Exchange, it never lasts for at least a second before it’s sold. It always sells for maximum price. But try buying a complete set of black armour from the Grand Exchange, and you’ll discover there’s not any supply. I frequently see people saying”buying full black” at the Grand Exchange. Demand greatly exceeds demand, however, the G.E. price does not go up. It has been like that for a very long time. Cheese never lasts longer than a second after you put it for sale, before it’s successfully sells. The demand far exceeds the supply. But cheese remains fixed at 108 gp.
Blue magician hat (102 gp). And until very recently, redberries were fixed at 102 gp even though demand far exceeded supply. For quite a while, blue dye and yellow dye were Grand-Exchange-priced much lower than demand might suggest. Little fishing web (140 gp). Bronze arrows never endure for more than a second when you place them up available into the Grand Exchange. Why does the Grand Exchange price occasionally not adapt to reflect demand and supply? Add any other instances you need that also show the Grand Exchange cost does not seem to adjust accordingly to current demand and buy RuneScape gold supply.
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wangrui created the group
They call BOSS to the other RuneScape players 4 years, 6 months ago