What exactly are the differences? Well for starters a TON of OSRS gold updates are geared towards enhancing the quality of life and total player experience without bloating RuneScape. Graceful armor with stamina pots, little changes like the simplicity of transport, the make screens. It all sort of fills the niche that a ton of the summoning content provided without making RuneScape feel so too bloated.
Of summoning on this issue, I firmly believe it still is the unnecessary skill to be published and probably was. Suddenly there was the need to loot charms along with money making drops that are regular. Suddenly there was a necessity to remember to deliver a BoB for particular skilling and money earning, and then another drainable point method to remember along with prayer. A potential combat partner that ONLY functioned in multi when a ton of important PvM was solitary way anyways which meant the most useful familiars were the ones that were supportive (Bunyip/Unicorn). It made areas feel more crowded when everyone is bringing their finest summoning familiar to Castle Wars.
They done better than they were brought by the way summoning to the table and been executed in some way in the game. Let’s get into equipment most is the majority of the gear that is beloved, in the current game. Let us be honest, no one is currently missing the sword of Korasi, even if it was considered quite good. I truly prefer the volatile nightmare staff because it MAKES SENSE. It provides exactly the same Korasi-esque special but it requires a magical based attack style bonus to be helpful.
Overall the accession of spells and ranged firearms has made the classic battle triangle quite balanced for the most part. Wrath spells gave that extra oomph it so desperately needed for the spell book to magical. Equipment selection is quite good. One thing I will admit that RS2 had that would be a great deal of fun nevertheless is Dungeoneering as a stand skill. I was wavy to it, but eventually realized how much fun the skill really was to get some fairly cool perks involving best in slot weapons to habit source dungeons.
It might have been better if the ability felt more tied to the game rather than a mini-game in ability format. I’ve yet to try the gauntlet in OSRS though I don’t know if OSRS was able to capture that exact same feeling Dungeoneering rbought that is good. Anyways, just a few ideas, I have seen other posters state they would return to Pre-EOC in a heartbeat however, beyond the additional quest storylines, I find the present state of buy RS gold game feels more balanced and well thought out than RuneScape in the time back then.